000 | 03551cam a2200493 i 4500 | ||
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001 | u158681 | ||
003 | SIRSI | ||
005 | 20240916205739.0 | ||
008 | 130307s2013 njua b 001 0 eng | ||
010 | _a 2013000221 | ||
015 |
_aGBB2C4759 _2bnb |
||
020 |
_a9780321898388 _q(pbk. ; _qalk. paper) |
||
020 |
_a0321898389 _q(pbk. ; _qalk. paper) |
||
035 |
_a(OCoLC)813925161 _z(OCoLC)863212819 _z(OCoLC)877176831 |
||
037 |
_bPearson P T R, C/O Pearson Education Order Dept 135 S Mount Zion rd, Lebanon, IN, USA, 46052 _nSAN 200-2175 |
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050 | 0 |
_aQA76.76.C672 _bB858 2013 |
|
082 | 0 | 0 |
_a794.8/1526 _223 |
092 |
_a794.81526 _bB947w |
||
100 | 1 |
_aBurchard, Evan, _d1984- |
|
245 | 1 | 4 |
_aThe web game developer's cookbook : _busing JavaScript and HTML5 to develop games / _cEvan Burchard. |
264 | 1 |
_aUpper Saddle River, NJ : _bAddison-Wesley, _c[2013] |
|
300 |
_axvi, 351 pages : _bchiefly color illustrations ; _c23 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references (pages 332-338) and index. | ||
505 | 0 | _aQuiz -- Interactive fiction (Zork, choose your own adventure books) -- Party (Rock band, Mario party) -- Puzzle (Bejeweled) -- Platformer (Super Mario Bros., Sonic the hedgehog) -- Fighting (Street fighter II) -- Shooter (Gradius) -- FPS (Doom) -- RPG (Final fantasy) -- RTS (Starcraft) -- Leveling up. | |
520 | 8 | _a"Coverage includes: Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more; Accelerating development with external libraries and proven patterns; Managing browser differences between IE, Firefox, and Chrome; Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery; Creating INTERACTIVE FICTION 'gamebooks' that leverage new CSS3 features and impress.js; Building PARTY games around the lightweight atom.js engine; Developing PUZZLE games with the easel.js graphics rendering engine; Writing PLATFORMERS with melon.js and its integrated tilemap editor; Coding intense 2-player FIGHTING games for web browsers with game.js; Building a SPACE SHOOTER with the jQuery-based gameQuery game engine; Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game; Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js; Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js; Engaging players with content that encourages exploration"--Publisher's website. | |
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aInternet programming. | |
650 | 0 |
_aInternet games _xDesign. |
|
650 | 0 | _aHTML (Document markup language) | |
650 | 0 | _aJavaScript (Computer program language) | |
650 | 7 |
_aComputerspiel _2gnd |
|
650 | 7 |
_aInternet _2gnd |
|
650 | 7 |
_aProgrammierung _2gnd |
|
650 | 7 |
_aHTML 5.0 _2gnd |
|
650 | 7 |
_aJavaScript _2gnd |
|
650 | 7 |
_aComputer games _xProgramming. _2fast _0(OCoLC)fst00872114 |
|
650 | 7 |
_aHTML (Document markup language) _2fast _0(OCoLC)fst00949997 |
|
650 | 7 |
_aInternet programming. _2fast _0(OCoLC)fst00977281 |
|
650 | 7 |
_aJavaScript (Computer program language) _2fast _0(OCoLC)fst00982071 |
|
949 |
_cc.1 _lON-ORDER _tBOOK _xPRINT _p |
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999 |
_a794.81526 B947W _wDEWEY _c5412 _i51994001680117 _f7/3/2023 _g2 _lCIRCSTACKS _mLRC _p$39.99 _rY _sY _tBOOK _u7/24/2019 _xPRINT _d5412 |