000 03551cam a2200493 i 4500
001 u158681
003 SIRSI
005 20240916205739.0
008 130307s2013 njua b 001 0 eng
010 _a 2013000221
015 _aGBB2C4759
_2bnb
020 _a9780321898388
_q(pbk. ;
_qalk. paper)
020 _a0321898389
_q(pbk. ;
_qalk. paper)
035 _a(OCoLC)813925161
_z(OCoLC)863212819
_z(OCoLC)877176831
037 _bPearson P T R, C/O Pearson Education Order Dept 135 S Mount Zion rd, Lebanon, IN, USA, 46052
_nSAN 200-2175
050 0 _aQA76.76.C672
_bB858 2013
082 0 0 _a794.8/1526
_223
092 _a794.81526
_bB947w
100 1 _aBurchard, Evan,
_d1984-
245 1 4 _aThe web game developer's cookbook :
_busing JavaScript and HTML5 to develop games /
_cEvan Burchard.
264 1 _aUpper Saddle River, NJ :
_bAddison-Wesley,
_c[2013]
300 _axvi, 351 pages :
_bchiefly color illustrations ;
_c23 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references (pages 332-338) and index.
505 0 _aQuiz -- Interactive fiction (Zork, choose your own adventure books) -- Party (Rock band, Mario party) -- Puzzle (Bejeweled) -- Platformer (Super Mario Bros., Sonic the hedgehog) -- Fighting (Street fighter II) -- Shooter (Gradius) -- FPS (Doom) -- RPG (Final fantasy) -- RTS (Starcraft) -- Leveling up.
520 8 _a"Coverage includes: Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more; Accelerating development with external libraries and proven patterns; Managing browser differences between IE, Firefox, and Chrome; Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery; Creating INTERACTIVE FICTION 'gamebooks' that leverage new CSS3 features and impress.js; Building PARTY games around the lightweight atom.js engine; Developing PUZZLE games with the easel.js graphics rendering engine; Writing PLATFORMERS with melon.js and its integrated tilemap editor; Coding intense 2-player FIGHTING games for web browsers with game.js; Building a SPACE SHOOTER with the jQuery-based gameQuery game engine; Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game; Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js; Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js; Engaging players with content that encourages exploration"--Publisher's website.
650 0 _aComputer games
_xProgramming.
650 0 _aInternet programming.
650 0 _aInternet games
_xDesign.
650 0 _aHTML (Document markup language)
650 0 _aJavaScript (Computer program language)
650 7 _aComputerspiel
_2gnd
650 7 _aInternet
_2gnd
650 7 _aProgrammierung
_2gnd
650 7 _aHTML 5.0
_2gnd
650 7 _aJavaScript
_2gnd
650 7 _aComputer games
_xProgramming.
_2fast
_0(OCoLC)fst00872114
650 7 _aHTML (Document markup language)
_2fast
_0(OCoLC)fst00949997
650 7 _aInternet programming.
_2fast
_0(OCoLC)fst00977281
650 7 _aJavaScript (Computer program language)
_2fast
_0(OCoLC)fst00982071
949 _cc.1
_lON-ORDER
_tBOOK
_xPRINT
_p
999 _a794.81526 B947W
_wDEWEY
_c5412
_i51994001680117
_f7/3/2023
_g2
_lCIRCSTACKS
_mLRC
_p$39.99
_rY
_sY
_tBOOK
_u7/24/2019
_xPRINT
_d5412