000 | 03424cam a22003373 4500 | ||
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001 | u156943 | ||
003 | SIRSI | ||
005 | 20240916205705.0 | ||
008 | 140129s2014 xx 000 0 eng d | ||
040 |
_aYDXCP _beng _cYDXCP _dBTCTA _dBDX _dO2D |
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020 | _a0374275653 | ||
020 | _a9780374275655 | ||
035 | _a(OCoLC)869438109 | ||
092 |
_a510 _bP242t |
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100 | 1 |
_aParker, Matt. _c (Mathematician), _eauthor |
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245 | 1 | 0 |
_aThings to make and do in the fourth dimension : _ba mathematician's journey through marcissistic numbers, optimal dating algorithms, at least two kinds of infinity, and more / _cMatt Parker. |
250 | _aFirst American edition. | ||
260 |
_aNew York : _bFarrar, Straus & Giroux, _c2014. |
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300 |
_a453 pages : _billustrations ; _c24 cm. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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500 | _aOriginally published: London : Particular Books, 2014. | ||
505 | 0 | _aThe zeroth chapter -- Can you digit? -- Making shapes -- Be there and be square -- Shape shifting -- Shapes : now in 4D -- Pack it up, pack it in -- Prime time -- Knot a problem -- Just for graphs -- The fourth dimension -- The algorithm method -- How to build a computer -- Number mash-ups -- Ridiculous shapes -- Higher dimensions -- Good data die hard -- ridiculous numbers -- To infinity and beyond -- The subsequent chapter -- The answers at the back of the book. | |
520 | _aA mathematician and comedian offers games, puzzles, and hands-on activities to help those with a fear of math understand and enjoy the logical tools and abstract concepts of the subject normally only accessible at college-level study. | ||
520 | _a "Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do--through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts. In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity--and slightly beyond. Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it." -- Publisher's description. | ||
650 | 0 | _aMathematics $v Popular works. | |
650 | 0 | _aMathematics $v Humor. | |
650 | 0 | _aMathematical recreations. | |
949 |
_cc.1 _lON-ORDER _tBOOK _xPrint _p28.00 |
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999 |
_a510 P242T _wDEWEY _c4439 _i51994001702499 _d4439 _f6/29/2023 _g4 _lCIRCSTACKS _mLRC _p$28.00 _rY _sY _tBOOK _u11/7/2014 _xPRINT |