000 03424cam a22003373 4500
001 u156943
003 SIRSI
005 20240916205705.0
008 140129s2014 xx 000 0 eng d
040 _aYDXCP
_beng
_cYDXCP
_dBTCTA
_dBDX
_dO2D
020 _a0374275653
020 _a9780374275655
035 _a(OCoLC)869438109
092 _a510
_bP242t
100 1 _aParker, Matt.
_c (Mathematician),
_eauthor
245 1 0 _aThings to make and do in the fourth dimension :
_ba mathematician's journey through marcissistic numbers, optimal dating algorithms, at least two kinds of infinity, and more /
_cMatt Parker.
250 _aFirst American edition.
260 _aNew York :
_bFarrar, Straus & Giroux,
_c2014.
300 _a453 pages :
_billustrations ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aOriginally published: London : Particular Books, 2014.
505 0 _aThe zeroth chapter -- Can you digit? -- Making shapes -- Be there and be square -- Shape shifting -- Shapes : now in 4D -- Pack it up, pack it in -- Prime time -- Knot a problem -- Just for graphs -- The fourth dimension -- The algorithm method -- How to build a computer -- Number mash-ups -- Ridiculous shapes -- Higher dimensions -- Good data die hard -- ridiculous numbers -- To infinity and beyond -- The subsequent chapter -- The answers at the back of the book.
520 _aA mathematician and comedian offers games, puzzles, and hands-on activities to help those with a fear of math understand and enjoy the logical tools and abstract concepts of the subject normally only accessible at college-level study.
520 _a "Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do--through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts. In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity--and slightly beyond. Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it." -- Publisher's description.
650 0 _aMathematics $v Popular works.
650 0 _aMathematics $v Humor.
650 0 _aMathematical recreations.
949 _cc.1
_lON-ORDER
_tBOOK
_xPrint
_p28.00
999 _a510 P242T
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_c4439
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_d4439
_f6/29/2023
_g4
_lCIRCSTACKS
_mLRC
_p$28.00
_rY
_sY
_tBOOK
_u11/7/2014
_xPRINT