The web game developer's cookbook : using JavaScript and HTML5 to develop games / Evan Burchard.

By: Material type: TextTextPublisher: Upper Saddle River, NJ : Addison-Wesley, [2013]Description: xvi, 351 pages : chiefly color illustrations ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780321898388
  • 0321898389
Subject(s): DDC classification:
  • 794.8/1526 23
LOC classification:
  • QA76.76.C672 B858 2013
Contents:
Quiz -- Interactive fiction (Zork, choose your own adventure books) -- Party (Rock band, Mario party) -- Puzzle (Bejeweled) -- Platformer (Super Mario Bros., Sonic the hedgehog) -- Fighting (Street fighter II) -- Shooter (Gradius) -- FPS (Doom) -- RPG (Final fantasy) -- RTS (Starcraft) -- Leveling up.
Summary: "Coverage includes: Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more; Accelerating development with external libraries and proven patterns; Managing browser differences between IE, Firefox, and Chrome; Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery; Creating INTERACTIVE FICTION 'gamebooks' that leverage new CSS3 features and impress.js; Building PARTY games around the lightweight atom.js engine; Developing PUZZLE games with the easel.js graphics rendering engine; Writing PLATFORMERS with melon.js and its integrated tilemap editor; Coding intense 2-player FIGHTING games for web browsers with game.js; Building a SPACE SHOOTER with the jQuery-based gameQuery game engine; Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game; Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js; Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js; Engaging players with content that encourages exploration"--Publisher's website.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Books Books Odessa College Stacks 794.81526 B947W (Browse shelf(Opens below)) 1 Available 51994001680117

Includes bibliographical references (pages 332-338) and index.

Quiz -- Interactive fiction (Zork, choose your own adventure books) -- Party (Rock band, Mario party) -- Puzzle (Bejeweled) -- Platformer (Super Mario Bros., Sonic the hedgehog) -- Fighting (Street fighter II) -- Shooter (Gradius) -- FPS (Doom) -- RPG (Final fantasy) -- RTS (Starcraft) -- Leveling up.

"Coverage includes: Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more; Accelerating development with external libraries and proven patterns; Managing browser differences between IE, Firefox, and Chrome; Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery; Creating INTERACTIVE FICTION 'gamebooks' that leverage new CSS3 features and impress.js; Building PARTY games around the lightweight atom.js engine; Developing PUZZLE games with the easel.js graphics rendering engine; Writing PLATFORMERS with melon.js and its integrated tilemap editor; Coding intense 2-player FIGHTING games for web browsers with game.js; Building a SPACE SHOOTER with the jQuery-based gameQuery game engine; Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game; Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js; Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js; Engaging players with content that encourages exploration"--Publisher's website.

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